Net Neutrality

save the internet

Creative Commons Attribution 3.0 License Launched

The latest version of the Creative Commons licenses — Version 3.0 — are now available. Read more here. Via: /. & BoingBoing.

Professor Lawrence “RW” Lessig’s “The Withering of the Net”


Professor Lawrence “RW” Lessig’s “The Withering of the Net”

On June 16, 2006, Professor Lawrence Lessig gave a talk at the Center for American Progress entitled “The Withering of the Net: How DC Pathologies are Undermining the Growth and Wealth of the Net.” This talk was the second in a series of three. The first talk was Professor Yochai Benkler, the third featured Dave Farber and Vint Cerf.

In just under 40 minutes, Lessig delivered a stunning performance, documenting his assertion that the Internet was created by Republicans and discussing the Read Only (RO) and Read Write (RW) Internet(s). In those less than 40 minutes, Lessig hit the mark precisely on 457 slides. In the spirit of the RW Internet, we taped his performance and then mashed that up with his presentation materials.

The transcript for this talk is here.

Now here is where this get’s fun…


If you would like to try your own remix, there is also a 39 Mbyte tarball with 590 TIFF images from each state transition in the presentation.

The QuickTime file available here is 800×600 H.264 video. At only 236 Mbytes for 39:04 of video, looks great and less filling too!

Creative Commons license: Public Domain

So using all of my artistic skill, I uploaded the quicktime file to GooTube (Google Version).

Image Credit: Maritimes

D-Wave delivers on quantum computer demo promise


D-Wave qubits in the era of Quantum Computing

D-Wave showed three examples of Orion in action, marking the first such demonstration of a quantum computer. The most impressive display came during a drug molecule matching exercise, while two less impressive efforts had Orion crunch through a party table seating arrangement that paired like-minded guests and then go on to solve a SudoQ puzzle.

But there’s only so much you can do with 16 qubits. So, D-Wave plans to produce a 32 qubit chip by the fourth quarter, a 512 qubit chip in the first quarter of 2008 and then a 1,024 qubit chip in the third quarter of 2008. D-Wave next year will also allow customers to send calculations to the Orion system via the internet and then have calculations returned to the customer and then later in 2008 ship actual systems.

The cost for such boxes will likely be comparable to large, high performance computing clusters.

Of course, these grand plans might fail to occur.

“It could turn out that these systems are not protected (from interference) the way we thought that they are,” Rose said. “If so, this system could dead-end after 16 qubits.

“If you combine too many of these devices together and you are not good enough at filtering out the noises, then you will end up with a hunk of a (trashed) computer.”

Start-ups rarely admit to such disastrous possibilities, as you all know too well.

Read it all here…

I’ll be on the lookout for reports by attendees. But no matter how you slice it, this is an exciting development and this demonstration will help to drive competing QC models to more rapid development.

I just hope that the new parallel universe we just switched to is the one where I hit the lottery!

UPDATE: Scott Anderson has more to say about the D-Wave device … and the media hype:

Speaking truth to parallelism
Over the past few days, many news outlets have shown a depressing willingness to reprint D-Wave’s marketing hype, without even attempting to learn why most quantum computing researchers are sceptical.

I still maintain that whether or not the D-Wave system is truly a quantum device, the exposure and excitement (and to an extent the media hype) will provide an overall benefit to quantum computing research and funding.
I also think that D-Wave has been pretty straightforward about the possibility that the system may, after all, be simply an analog computer.

UPDATE 1: Feb 14-07 Scientists Dubious of Quantum Claims

Exposed: HD DVD and Blu-ray Processiong Keys for All HD Titles

I was following this discussion on Doom9 yesterday, where arnezami claims to have found the “processing key” used to decrypt the DRM on all HD DVD and Blu-Ray Disc films.

It looks like this is the real McCoy and the news is starting to get around…

arnezami claims to have found it by simply watching his computer memory, where the secret code simply appeared. So if the code is sitting there in memory, does this even count as a “Hack”?

I think not.

What this means to me is that there never was any real “copy protection” on HD-DVD or Blu-Ray at all. Thus bringing into question whether ACCS is enforceable under the DMCA law.
There is no reverse engineering going on here, the user is simply reading his computers memory for freely available, unencrypted information.

This is more than simply a DRM defeat. It shows that the DRM intended for HD formats was so poorly engineered and flawed that it simply can’t be considered “copy protection” at all.


Hackers discover HD DVD and Blu-ray “processing key” — all HD titles now exposed

Let’s break this down for what it is: instead of needing individual keys for each and every high-definition film — of which there are many — the processing key can be used to unlock, decrypt, and backup every HD DVD and Blu-ray Disc film released so far. As arnezami points out, “nothing was actually hacked, cracked or even reverse engineered.” All he had to do was keep an eye on his memory, watch what changed, and voila…


Blu-Ray AND HD-DVD broken – processing keys extracted

AACS took years to develop, and it has been broken in weeks. The developers spent billions, the hackers spent pennies.

The railroad is coming. The tracks have been laid right through the studio gates. It’s time to get out of the horseshoe business.

UPDATE: SlySoft’s AnyDVD HD available now, Blu-ray beta on the way!

Slysoft officially releases AnyDVD HD

Slysoft has announced the first official release of AnyDVD HD, with support for AACS and HD DVD. In a press release, the company takes pride in offering a product that enables average computer users to take advantage of their “fair use rights” easily.

D-Wave Announces Quantum Computer Demo Success; Before the Demo Happens

D-Wave posted this press release:


February 13, 2007
World’s First Commercial Quantum Computer Demonstrated

New System Aims at Breakthroughs in Medicine, Business Applications and Expanded Use of Digital Computers

Venture-funded Canadian company shows new product applied to pattern-matching database search

VANCOUVER, B.C. or MT. VIEW, CA – February 13, 2007 – The world’s first commercially viable quantum computer was unveiled and demonstrated today in Silicon Valley by D-Wave Systems, Inc., a privately-held Canadian firm headquartered near Vancouver.


Ok that sounds cool.

But how did D-Wave travel in time to announce this “success” before the Demonstration actually took place?

Quantum time travel?

I’m not the only one asking hard questions.

The Quantum Pontiff has a very good post compiling many of the above mentioned “hard questions”, plus some I hadn’t thought of yet myself:
D-wave In D-news

I would hate to have to move the D-Wave link out of the “science” category and into the “Fakes and Frauds” category.

ARS Technica has more news here.

Here is some more good “Quantum” reading:
Quantum Deathmatch: PvNP

Image Credit: CalTech

Vista Not Playing Nice With FPS Games

Via SlashDot


Vista not playing nice with gamers

Some XP favorites crashing or crawling; fix wait could be lengthy

Windows Vista’s powerful new graphics engine may be one of its hallmark features, but it’s engendering complaints from a key segment of potential early adopters: hardcore gamers.

A small but significant number of games written for Windows XP either crash or creep along slowly on Vista, according to numerous complaints by game enthusiasts in online forums.

“Formatted PC, installed Vista, updated any drivers possible. Now half [of my] games will not run, or run with corrupt graphics,” lamented one poster on Jan. 31 in a discussion forum at graphics chipmaker Nvidia Corp.’s Web site.

“You installed Vista. You deserve your problems. Heh,” replied a second poster.

Most of the problems have been found in popular first-person shooter games such as CounterStrike, Half-Life 2, Doom 3 and F.E.A.R.

Games, especially first-person shooters, tend to strain a PC’s graphics capabilities much more than business or even multimedia applications.

Besides the occasional crash, the most common reports appear to be games whose animation speed, measured in frames per second, suffers under Vista.

Users have compiled lists of games with Vista issues.

gamers’ forums cite crashes and low frame rates.